Engineering
Identifying Critical Characteristics of Effective Feedback Practices in Science and Mathematics Education
Plenary Presentation: Policy Initiatives in STEM Education
Working Lunch
The culminating session will focus on the current STEM education policy and legislative context. Leaders of the STEM Coalition will familiarize grantees with important policies and pending legislation, and will help grantees understand how to use their experience and research to inform the policy and legislative debates and decision-making.
Concluding Remarks: Barbara Brauner Berns, CADRE PI, Education Development Center, Inc.
Issues and Challenges Related to Development and Implementation of K-12 School-based Engineering and Technology Education Programs
K-12 engineering and technology education initiative leaders will discuss conceptual frameworks, curricular initiatives, implementation strategies and attendant challenges related to institutionalizing K-12 engineering programs in the nation’s schools.
Support has been rapidly growing for the establishment of K-12 engineering and technology education (ETE) programs in the United States. The idea has been promulgated by many STEM educators and disciplinary leaders, science and engineering associations, and governmental agencies.
Engineering SIG
Open to all grantees
This group will discuss current research and practice in K-12 engineering education and issues related to content and delivery.
Gaming to Learn
Four NSF-funded gaming project leaders will discuss pedagogical strategies and issues related to designing and implementing STEM educational games.
In this session, panelists from five NSF-funded gaming projects will discuss ways in which digital game-based learning can enable learner-led exploration, taking games beyond the "quiz" model many educators still think of.
Csikszentmihalyi, Mihaly. (1990). Flow: The Psychology of Optimal Experience. HarperCollins.
Powers, William T. (1973). Behavior: The Control of Perception. Chicago: Aldine.
Resources mentioned during the presentation:
- Project websites: http://mathsnacks.org and http://gaming2learn.org
- YouTube video: Trying Very Hard to Make Games that Don't Stink: User Testing at the NMSU Learning Games Lab. http://www.youtube.com/watch?v=qx6lpeaUPSc
- Game: http://www.worldwithoutoil.org/addstory.aspx
- Jane McGonagal on TED Talks: http://www.ted.com/talks/jane_mcgonigal_gaming_can_make_a_better_world.html
- Contact information: Jodi Asbell Clarke EDGE@terc.edu (Educational Gaming Environments Group)
2011 ITEEA Annual Conference (formerly ITEA)
Further information is available at http://www.iteea.org/Conference/conferenceguide.htm.
2011 Consortium of School Networking Conference
CoSN 2011: Mastering the Moment
March 14-16, 2011
Hilton New Orleans Riverside Hotel
2 Poydras Street
New Orleans, LA
2011 International Engineering and Technology Education Conference
The International Engineering and Technology Education Conference (IETEC'11) is being organised to foster cooperation between a wide range of stakeholders of engineering and technology education to enhance educational policy developments, learning, teaching and research that will help enhancing 21st century skills for global engineers and technologists.
2011 ASEE Annual Conference
Join the American Society for Engineering Education in Vancouver, BC, Canada
for the 118th Annual Conference & Exposition!
June 26 - 29, 2011
Vancouver, BC, Canada
The ASEE Annual Conference and Exposition is the only conference dedicated to all disciplines of engineering education. It is committed to fostering the exchange of ideas, enhancing teaching methods and curriculum, and providing prime networking opportunities for engineering and technology education stakeholders such as deans, faculty members and industry and government representatives.