Computer Science

Scaffolding Argumentation about Water Quality: A Mixed-method Study in a Rural Middle School

A common way for students to develop scientific argumentation abilities is through argumentation about socioscientific issues, defined as scientific problems with social, ethical, and moral aspects. Computer-based scaffolding can support students in this process. In this mixed method study, we examined the use and impact of computer based scaffolding to support middle school students’ creation of evidence-based arguments during a 3-week problem-based learning unit focused on the water quality of a local river.

Author/Presenter

Brian R. Belland

Jiangyue Gu

Sara Armbrust

Brant Cook

Lead Organization(s)
Year
2015
Short Description

In this mixed method study, we examined the use and impact of computer based scaffolding to support middle school students’ creation of evidence-based arguments during a 3-week problem-based learning unit focused on the water quality of a local river. We found a significant and substantial impact on the argument evaluation ability of lower-achieving students, and preliminary evidence of an impact on argument evaluation ability among low-SES students. We also found that students used the various available support—computer-based scaffolding, teacher scaffolding, and groupmate support—in different ways to counter differing challenges. We then formulated changes to the scaffolds on the basis of research results.

A Pilot Meta-Analysis of Computer-Based Scaffolding in STEM Education

This paper employs meta-analysis to determine the influence of computer-based scaffolding characteristics and study and test scorequality on cognitive outcomes in science, technology, engineering, and mathematics education at the secondary, college, graduate, and adult levels.

Author/Presenter

Brian R. Belland

Andrew E. Walker

Megan Whitney Olsen

Heather Leary

Lead Organization(s)
Year
2015

Engaging underrepresented groups in high school introductory computing through computational remixing with EarSketch

In this paper, we describe a pilot study of EarSketch, a computational remixing approach to introductory computer science, in a formal academic computing course at the high school level. The EarSketch project provides an integrated curriculum, Python API, digital audio workstation (DAW), audio loop library, and social sharing site. The goal for EarSketch is to broaden participation in computing, particularly by traditionally underrepresented groups, through a thickly authentic learning environment that has personal and industry relevance in both computational and artistic domains.

Author/Presenter

Jason Freeman

Brian Magerko

Tom McKlin

Mike Reilly

Justin Permar

Cameron Summers

Eric Fruchter

Year
2014

Use of Google Earth, Cyber Databases, and Geotagged Photos to Enhance Students’ Scientific Practices and Understanding

Wang, S.-K. Hsu, H.-Y. & Jean Posada. (2014). Use of Google Earth, Cyber Databases, and Geotagged Photos to Enhance Students’ Scientific Practices and Understanding. Science Scope, 37(6), 37-42.

Author/Presenter

Shiang-Kwei Wang

Hui-Yin Hsu

Jean Posada

Year
2014
Short Description

Using Google Earth, Cyber Databases, and Geotagged Photos to Enhance Students’ Scientific Practices and Understanding of Darwin’s Theory of Evolution

Resource(s)

An Investigation of Middle School Science Teachers and Students Use of Technology Inside and Outside of Classrooms: Considering whether digital natives are more technology savvy than their teachers

The purpose of the study is to investigate the popular assumption that the "digital natives" generation surpasses the previous "digital immigrants" generation in terms of their technology experiences, because they grow up with information and communication technology. The assumption presumes that teachers, the digital immigrants, are less technology savvy than the digital natives, resulting in a disconnect between students’ technology experiences inside and outside of the formal school setting.

Author/Presenter

Shiang-Kwei Wang

Hui-Yin Hsu

Todd Campbell

Daniel C. Coster

Max Longhurst

Year
2014

ScratchEd: Working with Teachers to Develop Design-Based Learning Approaches to the Cultivation of Computational Thinking

Author/Presenter

Karen Brennan

Mitch Resnick

Year
2010
Short Description

In this poster, we describe the goals of our research, our proposed model for professional development, our framing of design-based approaches to learning, and our framing of computational thinking.

A View of Computer-Supported Collaborative Learning Research and its Lessons for Future-Generation Collaboration Systems

Stahl, G. (2012f). A view of computer-supported collaborative learning research and its lessons for future-generation collaboration systems. Future Generation Computer Systems.

ABSTRACT:

Author/Presenter

Gerry Stahl

Lead Organization(s)
Year
2012