Technology

Opening Pathways into Engineering Through an Illinois Physics and Secondary Schools Partnership

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Illinois Physics and Secondary Schools (IPaSS) is a partnership between the University of Illinois Physics Department and 40 high school physics teachers representing 38 schools across Illinois. The holistic goal of the program is to develop a physics teaching Community of Practice that supports high school physics teachers from diverse school contexts in the design and implementation of high-quality, university-aligned instructional materials, such that their students experience fewer barriers in transitions to post-secondary STEM programs.

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Online Practice Suite: Practice Spaces, Simulations and Virtual Reality Environments for Preservice Teachers to Learn to Facilitate Argumentation Discussions in Math and Science

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This project uses design-based research to develop, pilot, and refine a set of complementary online activities for preservice teachers to engage in approximations of practice to develop their ability to facilitate argumentation-focused discussions in mathematics and science. The effort has produced an integrated online practice suite (OPS) containing a coordinated and scaffolded collection of approximation of practice activities using game-based practice spaces, simulations, and virtual reality coupled with targeted feedback and support from teacher educators.

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Internet of Things Pedagogical Ecosystem for Integrated Computer Science and Software Engineering Education for Grades 9-12

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This project is developing the first Internet of Things based pedagogical ecosystem for 9-12 CS and STEM classes. This project has focused on identifying critical elements for effective instructional design for CS and SE education by understanding student and teacher motivation. A key innovation of this effort has been the low-cost, IoT-hardware kits for project-based learning to create a hands-on experience in the classroom.

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GeoHazard: Modeling Natural Hazards and Assessing Risks

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The rock cycle is rarely taught in conjunction with plate tectonics. The method of studying images of rock outcrops is not enough to explain how rocks are formed and transformed over time. This project has developed a simulation for students to investigate the formation and evolution of rock sequences created under specific tectonic conditions. By bridging the tectonic system and the rock genesis system, students engage in scientific practices that are authentic to how geoscientists’ work.

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Fostering Computational Thinking Through Neural Engineering Activities in High School Biology Classes

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Computational thinking (CT) is critical in all STEM fields, but it is typically not integrated in STEM courses beyond computer science. To address this gap, our project team is developing a month-long CT-intensive biology unit, where students learn to program a robotic gripper to respond to changes in their electrical muscle activity. This provides a novel, interdisciplinary, and real-world context for students to develop their CT.

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Exploring Early Childhood Teachers’ Abilities to Identify Computational Thinking Precursors to Strengthen Computer Science in Classrooms

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EPK-2 is designing and testing a model of PreK-2nd grade teacher professional learning to address computational thinking. The focus is teachers’ generative development in CT as informed by collaborative, inquiry-based learning. The goal is to help teachers and schools build computational thinking pathways beginning with students’ earliest years. Research questions explore factors mediating PreK-2nd grade teachers’ learning and implementation of computational thinking in their classrooms.

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Dimensions of Success: Transforming Quality Assessment in Middle School Science and Engineering

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“Dimensions of Success: Transforming Quality Assessment in Middle School Science and Engineering” aims to update and expand the Dimensions of Success (DoS) quality observation tool (created for informal science learning settings under NSF Award #1008591) to middle school science and engineering classrooms. This project will create a sustainable and scalable system of support for teachers as they 1) implement current science and engineering standards, and 2) create classroom cultures that are equitable and inclusive.

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Designing and Researching a Program for Preparing Teachers as Facilitators of Computational Making Activities in Classroom and Informal Learning Environments

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In this project, we engaged elementary (grades K-5) pre-service teachers (PSTs) as facilitators in a family technology program called Family Creative Learning, embedded in the Denver Public Library makerspace network. We studied PSTs’ computational thinking and facilitation practices and its impact on children's learning across informal and classroom settings where pre-service teachers concurrently conduct their field work. The project team will develop research-based resources, tools, and activities that help to cultivate these key facilitation practices.

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Design and Development of a K-12 STEM Observation Protocol (Collaborative Research: Dare)

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This project uses over 2000 integrated STEM classroom videos to design and validate the STEM Observation Protocol (STEM-OP) for use in classrooms where integrated STEM is taking place. The STEM-OP is a valid and reliable instrument for use in a variety of educational contexts and research. The STEM-OP and associated training materials are available for use by stakeholders such as K-12 teachers, district administrators, teacher educators, and educational researchers through an online platform.

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Crowdsourcing Neuroscience: An Interactive Cloud-based Citizen Science Platform for High School Students, Teachers, and Researchers

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MindHive is an open science, citizen science initiative that supports authentic human brain and behavioral science inquiry experiences for high school learners, educators, and their communities. The online platform features a suite of tools that enable learners’ research activities, paired with teaching materials. The program s co-designed by a team of educational researchers, teachers, scientists, UX researchers, and developers; and supports collaboration between students from schools across the country, professional scientists, and community organizers.

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