Gillian Puttick

Professional Title
Senior Scientist
Citations of DRK-12 or Related Work (DRK-12 work is denoted by *)
  • Puttick, G. & Drayton, B. (2017). Innovate to Mitigate: Science learning in an open-innovation challenge for high school students. Sustainability in Environment, 2, 389-418.*
  • Drayton, B. & Puttick, G. (2018).  Innovate to Mitigate: Learning as activity in a team of high school students addressing a climate mitigation challenge. Sustainability in Environment 3, 1-25.*
  • Tucker-Raymond, E., Puttick, G., Cassidy, M., Harteveld, C. & Troiano, G.M. (2019). “I Broke Your Game!”: Critique among middle schoolers designing computer games about climate change. International Journal of STEM Education, 6, 41-57.
  • Puttick, G. & Tucker-Raymond, E. (2018). Building systems from Scratch: An exploratory study of students learning about climate change. Journal of Science Education and Technology, 27, 306-321.
TERC, Inc.

The Accessing Science Ideas (ASI) project is developing and researching content enhancements that support science learning of middle school students with executive function and related learning disabilities.  The goal of ASI research is to measure the extent to which curricular units with content enhancements lead to increased student understanding of science concepts, improved reasoning, and greater confidence.

TERC, Inc., Cary Institute of Ecosystem Studies

This project is developing a set of instructional materials that engages students and teachers in the science of coupled natural human (CNH) systems. Teacher guides, a website and multimedia resources accompany the four student modules (which focus on an urban watershed, an urban/agricultural system, Amazonia and a polar system).

TERC, Inc.

This project transforms an already-useful curriculum to reach a wider population of students and teachers. The curriculum effectively builds on a base of core science and math concepts to bring important current science to high school, using a case-based approach that incorporates authentic scientific inquiry. The Biocomplexity and the Habitable Planet curriculum is designed to provide material for a year-long capstone course in ecology and environmental science, or two individual modules for semester-long electives.

TERC, Inc.

This project builds capacity for middle school teachers to enact and adapt integrated STEM curriculum units with their students. The units will focus on biomimicryexamining structures and functions found in nature and applying these to solve human problems, which combines science, engineering, and technology. The project enables teachers to design activities that are personally authentic to their students by supporting teachers to examine their students' assets, needs, and interests and center these during unit design.

TERC, Inc.

This project will engage teams of students and teachers of grades 7-12 in four competitive Challenges to design innovative strategies for carbon mitigation in areas such as transportation, agriculture or energy use. The project expands the typical boundaries of schools by enabling teams of students in multiple locations to collaborate in model-based reasoning through online discussion forums, using social media, and crowdsourcing ideas to construct possible solutions to environmental challenges. Project research will examine the impacts of the project on student learning and engagement.

Boston University (BU)

Adopting a teaching and curricular approach that will be novel in its integration of custom explanatory storybook materials with hands-on investigations, this project seeks to promote third grade students' understanding of small- and large-scale evolution by natural selection. By studying students across multiple school districts, this research will shed light on the benefits to diverse students of instruction that focuses on supporting children's capacities to cogently explain aspects of the biological world rather than learn disparate facts about it.

TERC, Inc.

The project will develop a teacher professional learning (PL) model that focuses on middle-school biological sciences in addressing real world problems. Systems thinking is central to understanding biology systems. Game design has been shown to help develop systems thinking in teachers and students. Students will participate in PL to illustrate the value of distributed expertise by sharing their knowledge of computer. Teachers will adapt their existing curriculum and will co-design games with students to experience participatory practices.

TERC, Inc.

This project is designing and conducting a crowd-sourced open innovation challenge to young people of ages 13-18 to mitigate levels of greenhouse gases. The goal of the project is to explore the extent to which the challenge will successfully attract, engage and motivate teen participants to conduct sustained and meaningful scientific inquiry across science, technology and engineering disciplines.

TERC, Inc.

This project will develop and test an education partnership model focusing on climate change (The Climate Lab) that features inquiry-oriented and place-based learning. The project will develop a curriculum that will provide opportunities for middle school students and teachers to compare their locally collected data with historic data to create unique and powerful learning opportunities.