To act on energy issues, students need a strong understanding of energy flow and energy efficiency. However, students rarely have opportunities to learn about how buildings, such as their own school, drive about 40% of energy use and global carbon emissions. Addressing this gap in science education, this project will design, pilot, and evaluate a 6-week middle school curriculum called Build it Green! (BIG!). Blending classroom experiences and interactive digital learning tools, the researchers will work with rural middle schools in Missouri to implement and test how following the story of energy flow in and out of a hypothetical school building enhances students’ understanding of energy systems in the science of green buildings.
Projects
EarthX is a design-based research project that supports the integration of Earth science into high school biology, chemistry, and physics courses in Baltimore City Public Schools, while also supporting the district’s transition to three-dimensional (3D), ambitious and equitable science teaching aligned with the Next Generation Science Standards (NGSS). EarthX builds on the success of the Integrating Chemistry and Earth Science (ICE) DRK-12 project, which developed innovative chemistry course curriculum materials and PD strategies, to support Earth science integration into biology and physics course curriculum development and 3D teaching. EarthX will develop, test, and refine embedded and unit assessments for all three courses, along with providing an online system for assessment administration; real-time reporting to teachers and students; and provision of data to PD leaders, administrators, and researchers for multiple purposes. Assessments will be 3D, featuring core concepts from both Earth science and the course discipline combined with a science or engineering practice and a crosscutting concept.
This project addresses tools to support students in reading and evaluating a variety of sources to compare various claims addressing socioscientific issues. It draws on literacy concepts from science education and social studies to develop and implement scaffolding tools that can support students' understanding of the links among data, evidence, and claims while considering the trustworthiness and plausibility of sources. The project will design and test such instructional scaffolds with the goal of helping middle and high school science and social studies students to deepen their evaluation skills as they make reasoned evaluations as expected of citizens in a functional democratic society.
This project addresses tools to support students in reading and evaluating a variety of sources to compare various claims addressing socioscientific issues. It draws on literacy concepts from science education and social studies to develop and implement scaffolding tools that can support students' understanding of the links among data, evidence, and claims while considering the trustworthiness and plausibility of sources. The project will design and test such instructional scaffolds with the goal of helping middle and high school science and social studies students to deepen their evaluation skills as they make reasoned evaluations as expected of citizens in a functional democratic society.
This project addresses tools to support students in reading and evaluating a variety of sources to compare various claims addressing socioscientific issues. It draws on literacy concepts from science education and social studies to develop and implement scaffolding tools that can support students' understanding of the links among data, evidence, and claims while considering the trustworthiness and plausibility of sources. The project will design and test such instructional scaffolds with the goal of helping middle and high school science and social studies students to deepen their evaluation skills as they make reasoned evaluations as expected of citizens in a functional democratic society.
This project addresses tools to support students in reading and evaluating a variety of sources to compare various claims addressing socioscientific issues. It draws on literacy concepts from science education and social studies to develop and implement scaffolding tools that can support students' understanding of the links among data, evidence, and claims while considering the trustworthiness and plausibility of sources. The project will design and test such instructional scaffolds with the goal of helping middle and high school science and social studies students to deepen their evaluation skills as they make reasoned evaluations as expected of citizens in a functional democratic society.
This project aims to restructure middle school science education around Grand Challenges (GCs) such as pandemics, climate events, and diminishing biodiversity. Anchoring science education around grand challenges can motivate students learning and provide a meaningful context for science curriculum and assessment. By engaging in the units around GCs, middle school science teachers and students will have opportunities to work with real data, engage in argumentation based on evidence, and take part in solutions to the grand challenges.
The focus of this project is the design of learning experiences in different high school science courses to help students gain experience in computational thinking. The project uses a partnership between two universities and school district to develop and refine the units as a collaboration between researchers, teachers, and school leaders. The goal is to help all students have opportunities to learn about computational thinking in multiple science courses.
The project will design and research the Cultural Connections Process Model (CCPM), a place-based, culturally sustaining STEM educational resources and model that will engage Alaska Native and other high school students in STEM. The project approach is strongly informed by Indigenous knowledge systems (i.e., knowledge embedded in the cultural traditions of regional, Indigenous or local communities) and incorporates relevant arctic scientific research.
This project uses neural and behavioral measures of learning as a basis for making improvements to an immersive high school course that trains students in flexible spatial cognition and data analysis. Tracking students into college, the project measures long-term effects of improved spatial cognition resulting from the modified geospatial course curriculum.
The focus of this project is the design of learning experiences in different high school science courses to help students gain experience in computational thinking. The project uses a partnership between two universities and school district to develop and refine the units as a collaboration between researchers, teachers, and school leaders. The goal is to help all students have opportunities to learn about computational thinking in multiple science courses.
The project will develop a teacher professional learning (PL) model that focuses on middle-school biological sciences in addressing real world problems. Systems thinking is central to understanding biology systems. Game design has been shown to help develop systems thinking in teachers and students. Students will participate in PL to illustrate the value of distributed expertise by sharing their knowledge of computer. Teachers will adapt their existing curriculum and will co-design games with students to experience participatory practices.
The focus of this project is the design of learning experiences in different high school science courses to help students gain experience in computational thinking. The project uses a partnership between two universities and school district to develop and refine the units as a collaboration between researchers, teachers, and school leaders. The goal is to help all students have opportunities to learn about computational thinking in multiple science courses.
This project addresses a major educational barrier, namely that rural students are less likely to choose a major in STEM and have far less access to advanced STEM courses taught by highly qualified teachers. The LogicDataScience (LogicDS) curriculum and virtual delivery are expected to relieve the resource constraints significantly and thus reach rural students. The strategy behind this curriculum development for data science explores the utility of emphasizing how the foundations of data science in computing, mathematics, and statistics are unified by mathematical logic. The project is studying the impacts of the new curriculum on students’ learning of computing, mathematics, and statistics.
This project addresses a major educational barrier, namely that rural students are less likely to choose a major in STEM and have far less access to advanced STEM courses taught by highly qualified teachers. The LogicDataScience (LogicDS) curriculum and virtual delivery are expected to relieve the resource constraints significantly and thus reach rural students. The strategy behind this curriculum development for data science explores the utility of emphasizing how the foundations of data science in computing, mathematics, and statistics are unified by mathematical logic. The project is studying the impacts of the new curriculum on students’ learning of computing, mathematics, and statistics.
This project aims to meet this need by developing PreK-5, equity-oriented, field-based, interdisciplinary curricular materials that support students' socioecological reasoning and sustainable decision making. The science learning experiences will be integrated across disciplines from literacy to civic and social studies lessons. The curricular materials will be part of a science education model that facilitates family engagement in ways that transform relations between educators, families, and students' science learning. The curricular activities will be co-designed with teachers while using local nature and culture as a resource.
This project is working to develop, implement, and research the introduction of data experiences and practices into a series of interdisciplinary, middle school project-based learning modules. The project examines how interdisciplinary data education can provide opportunities for students to take more control of their own learning and develop positive identities related to data, through integration with social studies and science topics. Curriculum modules and teaching resources produced by the project serve as guides for subsequent efforts at integrating data science concepts into teaching and learning in various subject areas.
This project builds on a successful introductory computer science curriculum, called Scratch Encore, to explore ways to support teachers in bringing together—or harmonizing—existing Scratch Encore instructional materials with themes that reflect the interests, cultures, and experiences of their students, schools, and communities. In designing these harmonized lessons, teachers create customized activities that resonate with their students while retaining the structure and content of the original Scratch Encore lesson.
This project aims to meet this need by developing PreK-5, equity-oriented, field-based, interdisciplinary curricular materials that support students' socioecological reasoning and sustainable decision making. The science learning experiences will be integrated across disciplines from literacy to civic and social studies lessons. The curricular materials will be part of a science education model that facilitates family engagement in ways that transform relations between educators, families, and students' science learning. The curricular activities will be co-designed with teachers while using local nature and culture as a resource.
This project builds on a successful introductory computer science curriculum, called Scratch Encore, to explore ways to support teachers in bringing together—or harmonizing—existing Scratch Encore instructional materials with themes that reflect the interests, cultures, and experiences of their students, schools, and communities. In designing these harmonized lessons, teachers create customized activities that resonate with their students while retaining the structure and content of the original Scratch Encore lesson.
This project is developing curricular materials that utilize best teaching practices in improving student understanding of statistics and data science for use in high school Algebra I, Algebra II, and Geometry courses. Although teachers are encouraged to integrate statistics and data science in these kinds of high school courses, teachers do not have sufficient access to resources to accomplish this effectively. The distinctive feature of these curricular materials is the use of simulation-based inference methods, data visualization, and the entire statistical investigation process to improve students’ understanding of the relevance and power of statistics because these approaches are central to statistical thinking and practice.
This project will develop and study co-learning, community-engaged educational programs that center STEM education pipelines and pathways for gifted Black girls. The central aim is to bring about an actionable theory of change at the elementary level to foster a sense of belonging in STEM, early STEM exploration and development, and nurturing a STEM identity, through critical and culturally relevant experiential learning. The project will also develop curricular materials for gifted Black girls and their families (See Me in STEM) as well as professional development materials for teachers (Teachers as Talent Catalysts) as part of the educational integration plan.
This project supports school-based science teachers and students in conducting community-based science research on the causes and effects of extreme heat/urban islands in racially and ethnically diverse communities. Teachers will participate in professional learning experiences that support their development of content knowledge, scientific research practices, and critical pedagogies needed to design and implement research projects in their classroom. Students will identify locally-relevant issues related to this phenomenon, conduct investigations to explore the issue, share their findings through arts-based community narratives, and advocate for change. This project will broaden access to empowering youth-centered approaches that support learning and identity construction in science.
This project will explore how to promote students’ curiosity as a way of supporting science learning. The project will study how curiosity develops, the ways that classroom learning experiences influence curiosity, and how curiosity can be taught so as to support STEM learning. It will include a series of lab experiments and classroom-based studies with 2nd grade students.
This project explores how to help teachers identify and support early elementary children’s emergent computational thinking. The project will engage researchers, professional development providers, and early elementary teachers (K-2) in a collaborative research and development process to design a scalable professional development experience for grade K-2 teachers. The project will field test and conduct research on the artifacts, facilitation strategies, and modes of interaction that effectively prepare K-2 teachers to learn about their students’ emergent use of computational thinking strategies.