AutoMentor: Virtual Mentoring and Assessment in Computer Games for STEM Learning

This project is developing a system for producing automated professional mentoring while students play computer games based on STEM professions. The project explores a specific hypothesis about STEM mentoring: A sociocultural model as the basis of an automated tutoring system can provide a computational model of participation in a community of practice, which produces effective professional feedback from nonplayercharacters in a STEM learning game.

PROJECT KEYWORDS

Project Materials

Title Type Post date Sort ascending
No content available.