This project will develop and research AquaLab 9, an online video game to engage middle school students in learning science research practices in life sciences content. By engaging in science research practices, students will develop intellectual skills that link directly to many state academic standards and are important for developing STEM literacy and pursuing STEM career pathways.
David Gagnon
Organization/Institution
University of Wisconsin-Madison (UW-Madison)
07/01/2019
University of Wisconsin-Madison (UW-Madison)
09/01/2024
Research has shown that educational games can increase student motivation, support critical thinking, problem-solving, and communication skills. This project will explore what approaches to the design of virtual labs, games, and bridging curriculum can most effectively support middle-school student development of interest and learning of scientific practices and contribute to the development of a science identity.