Implementation
Further Development and Testing of the Target Inquiry Model for Middle and High School Science Teacher Professional Development (Collaborative Research: Yezierski)
This project scales and further tests the Target Inquiry professional development model. The model involves teachers in three core experiences: 1) a research experience for teachers, 2) materials adaptation, and 3) an action research project. The original program was implemented with high school chemistry teachers, and was shown to result in significant increases, with large effect sizes, in teachers' understanding of science inquiry and quality of instruction, and in science achievement of those teachers' students.
Investigating and Supporting the Development of Ambitious and Equitable Mathematics Instruction at Scale
This project is supporting and investigating the implementation of reformed mathematics instruction at the middle school level in two large school districts. The primary goal of the project is to develop an empirically grounded theory of action for implementing reform at school and district levels. The researchers are investigating reform within a coherent system that focuses on leadership and school-based professional development.
Cyber-enabled Learning: Digital Natives in Integrated Scientific Inquiry Classrooms (Collaborative Research: Wang)
This project investigated the professional development needed to make teachers comfortable teaching with multi-user simulations and communications that students use every day. The enactment with OpenSim (an open source, modular, expandable platform used to create simulated 3D spaces with customizable terrain, weather and physics) also provides an opportunity to demonstrate the level of planning and preparation that go into fashioning modules with all selected cyber-enabled cognitive tools framed by constructivism, such as GoogleEarth and Biologica.
Changing Curriculum, Changing Practice
This project is studying the impact of implementing a NSF-funded, high school mathematics curriculum that emphasizes mathematical habits of mind. This curriculum focuses on ways of thinking and doing mathematics in contrast with curricula that focus on mathematical topics. The project is studying the development of teachers' mathematical knowledge for teaching and their capacity to align their instruction with the new curriculum.
Interactive Science and Technology Instruction for English Learners (RAPID)
This project examines the first-year implementation of a program that will provide low-cost netbook computers and specialized software to fifth and sixth grade students in four schools in Southern California. The PIs collect baseline and early implementation data to determine effects of the intervention on students' academic achievement in science, academic writing in science, and interest in further STEM study.
Efficacy Study of Project-based Inquiry Science
This research and development project examines the impact of the Project-Based Inquiry Science (PBIS) middle school science curriculum. The research questions explored will look into efficacy, implementation, and teacher practice. A unique feature of the study’s design is an analytic focus on the conditions needed to implement the curriculum in ways that improve student learning in light of the Framework for K-12 Science Education.
Iterative Model Building (IMB): A Program for Training Quality Teachers and Measuring Teacher Quality
This project aims to improve professional development programs for pre-service teachers (PSTs) as a way to improve student learning in mathematics and science. PSTs engage in a series of teaching cycles, and then engage in lesson study groups to develop, teach, and analyze a whole-class lesson. The cycle is completed by reexamining students' knowledge in teaching experiments with pairs of students. These teaching cycles are called Iterative Model Building (IMB).
Data Games: Tools and Materials for Learning Data Modeling (Collaborative Research: Finzer)
This project is developing software and curriculum materials in which data generated by students playing computer games form the raw material for mathematics classroom activities. Students play a short video game, analyze the game data, conjecture improved strategies, and test their strategies in another round of the game.
Scale Up of Math and Science K-12 Education Reform in a Large Urban District
The project describes and analyzes efforts made between 2002 and 2008 when the Chicago Public Schools (CPS) was clearly engaged in a process of systemic reform of K-12 math and science education aimed at improving students' and teachers' classroom experiences and academic performance. http://www.luc.edu/scaleup/index.php
International Workshop on Mathematics and Science Education: Common Priorities that Promote Collaborative Research
The goal of this workshop is to advance the construction of new knowledge through international cooperation with Chinese counterparts in the teaching and learning of math and science at the elementary level in four areas: curriculum design and assessment; teacher preparation and professional development; effective use of the former; and reaching gifted and underserved populations. Approximately 120 people will attend, including 50 senior U.S. researchers, 25 early career researchers, 15 graduate students and 5 undergraduates.





