Recording

2011 DR K-12 Program Webinar

Presenter(s): 
Julio Lopez-Ferrao
Ed Geary
Edith Gummer
Robert Reys
Elizabeth VanderPutten
Contact Info: 
Year: 
2011

NSF and CADRE hosted a series of webinars providing an overview of the DR K-12 funding program and reviewing this year's DR K-12 solicitation. Here is a sample of some of the questions that came up during the webinars:

  1. Can you explain cost sharing?
  2. For a collaborative proposal, do we submit one or two Letters of Intent?
  3. What is the difference between STEM focus and STEM discipline?  Both are listed in the RFP.

View a recording of each session's presentation, here:

  1. What is the 2 month salary rule for PIs? 
  2. Do we need IRB approval before submitting the DR K-12 proposal?
  3. Are grants provided on a reimbursement basis or are funds provided upfront?
  1. Do all of the institutions and partners have to be decided by the Letter of Intent submission deadline?
  2. Can you address what you see as the distinction between the Cyberlearning solicitation and DR K-12?
  3. Would it be a disadvantage if the lead agency represents informal learning?
  1. Does NSF fund project whose co-PI is not U.S. citizen?
  2. Can more than one person be PI for the proposal?
  3. Do the maximum amounts for duration and budget imply a maximum per year?
  4. Should junior researchers limit themselves to exploratory grants to help their chances of getting funding?

To view a full list of question asked during the webinars, click here.

Revisions to this year’s solicitation include:
(1) Adjustments to the award amount and duration of Full Research and Development awards;
(2) A call for highly innovative learning materials into Strand 2 and the elimination of previous Challenge 5; and
(3) New deadlines for conference and workshop proposal submissions, which may no longer be submitted at any time during the year and are now due at the same deadline as all other DR K-12 proposals.

Trying Very Hard to Make Games that Don't Stink: User Testing at the NMSU Learning Games Lab

Presenter(s): 
Chamberlin, Barbara

Barbara Chamberlin, with the NMSU Learning Games Lab, shares their user testing processes and strategies. The educational development studio involves content experts and game developers in their game design process, also employing a rigorous user testing process throughout development. The Games Lab developers host learners in their target audience for 2-week sessions during the summer, and on holidays throughout the schoolyear. They train their "game lab consultants" in giving feedback, and have access for frequent testing. Barbara shared the underlying principles that guides their user testing, with recommendations on how they could be amended by others for testing, even in shorter sessions.

Educational Game Design Model

Presenter(s): 
Chamberlin, Barbara

Barbara Chamberlin, with the NMSU Learning Games Lab, shares the Educational Game Design model developed at NMSU. The educational development studio involves content experts and game developers in their game design process, also employing a rigorous user testing process throughout development. In this presentation, she explains the pre-development work they do in working from broad educational objectives, forming team, immersing team members in both the content and game design, and guiding questions for refining educational objectives and driving game development.

Educational Game Design Model at NMSU Learning Games Lab (Part of the Gaming to Learn Panel at 2010 K12 PI Meeting)

Presenter(s): 
Barbara Chamberlin
Contact Info: 
Year: 
2010
Month: 
December

Barbara Chamberlin, with the NMSU Learning Games Lab, shares the Educational Game Design model developed at NMSU. The educational development studio involves content experts and game developers in their game design process, also employing a rigorous user testing process throughout development. In this presentation, she explains the pre-development work they do in working from broad educational objectives, forming team, immersing team members in both the content and game design, and guiding questions for refining educational objectives and driving game development.

TED TALK -- Dan Meyer: Math class needs a makeover

Presenter(s): 
Dan Meyer
Year: 
2010
Month: 
March

Today's math curriculum is teaching students to expect -- and excel at -- paint-by-numbers classwork, robbing kids of a skill more important than solving problems: formulating them. At TEDxNYED, Dan Meyer shows classroom-tested math exercises that prompt students to stop and think.

DR K-12 Nuts & Bolts Session (Campbell, Buckley)

Presenter(s): 
David Campbell
Laura Buckley
Year: 
2011
Month: 
October

View a recording of the entire webinar presentation, here: http://edc.adobeconnect.com/p4tqfgcvvp1/ The webinar is designed to introduce awardees to the ins and outs of project management. This session is adapted from the in-person meeting held during the past several PI meetings. For specific questions about your award, please contact your program officer directly. For questions about CADRE, the network for the DR K-12 program, please email us at cadre@edc.org.

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